procedure TThreadSortForm.StartBtnClick(Sender: TObject);
begin
RandomizeArrays;
ThreadsRunning := 3;
with TBubbleSort.Create(BubbleSortBox, BubbleSortArray) do
OnTerminate := ThreadDone;
with TSelectionSort.Create(SelectionSortBox, SelectionSortArray) do
OnTerminate := ThreadDone;
with TQuickSort.Create(QuickSortBox, QuickSortArray) do
OnTerminate := ThreadDone;
StartBtn.Enabled := False;
end;
이러케해서 쓰레드를 생성시켰더군요.
쓰레드를 보면..
TSortThread = class(TThread)
private
FBox: TPaintBox;
FSortArray: PSortArray;
FSize: Integer;
FA, FB, FI, FJ: Integer;
procedure DoVisualSwap;
protected
procedure Execute; override;
procedure VisualSwap(A, B, I, J: Integer);
procedure Sort(var A: array of Integer); virtual; abstract;
public
constructor Create(Box: TPaintBox; var SortArray: array of Integer);
end;
{ TBubbleSort }
TBubbleSort = class(TSortThread)
protected
procedure Sort(var A: array of Integer); override;
end;
{ TSelectionSort }
TSelectionSort = class(TSortThread)
protected
procedure Sort(var A: array of Integer); override;
end;
{ TQuickSort }
TQuickSort = class(TSortThread)
protected
procedure Sort(var A: array of Integer); override;
end;
각각 상속을 받아서....
constructor TSortThread.Create(Box: TPaintBox; var SortArray: array of Integer);
begin
FBox := Box;
FSortArray := @SortArray;
FSize := High(SortArray) - Low(SortArray) + 1;
FreeOnTerminate := True;
inherited Create(False);
end;
이케 생성을 시키거든여. 각각의 상속받은 클래스가 이놈을 호출하는건 알겠는데...
inherited Create(False); 왜 선조클래스의 Create(False)를 호출하는겁니까?
__fastcall TThread(bool CreateSuspended);요