procedure
TThreadedTimer.UpdateTimer;
begin
FTimerThread.Suspend;
if (FInterval <> 0) and FEnabled
and Assigned(FOnTimer) then
FTimerThread.Resume;
end;
procedure
TThreadedTimer.SetEnabled(Value: Boolean);
begin
if Value <> FEnabled then
begin
FEnabled := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.SetInterval(Value: Word);
begin
if Value <> FInterval then
begin
FInterval := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.SetOnTimer(Value: TNotifyEvent);
begin
FOnTimer := Value;
UpdateTimer;
end;
procedure
TThreadedTimer.SetThreadPriority(Value: TThreadPriority);
begin
if Value <> FThreadPriority then
begin
FThreadPriority := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.Timer;
begin
if Assigned(FOnTimer) then
FOnTimer(Self);
end;
procedure Register;
begin
RegisterComponents('Samples', [TThreadedTimer]);
end;
// 쓰레드+타이머 콤포넌트입니다
unit ThdTim;
interface
uses
Windows, Messages, SysUtils, Classes,
Graphics, Controls, Forms, Dialogs;
type
TThreadedTimer = class;
TTimerThread = class(TThread)
OwnerTimer: TThreadedTimer;
procedure Execute; override;
procedure DoTimer;
end;
TThreadedTimer = class(TComponent)
private
FEnabled: Boolean;
FInterval: Word;
FOnTimer: TNotifyEvent;
FTimerThread: TTimerThread;
FThreadPriority: TThreadPriority;
protected
procedure UpdateTimer;
procedure SetEnabled(Value: Boolean);
procedure SetInterval(Value: Word);
procedure SetOnTimer(Value: TNotifyEvent);
procedure SetThreadPriority(Value: TThreadPriority);
procedure Timer; dynamic;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Enabled: Boolean
read FEnabled
write SetEnabled
default True;
property Interval: Word
read FInterval
write SetInterval
default 1000;
property OnTimer: TNotifyEvent
read FOnTimer
write SetOnTimer;
property ThreadPriority: TThreadPriority
read FThreadPriority
write SetThreadPriority;
end;
procedure Register;
implementation
procedure
TTimerThread.Execute;
begin
Priority := OwnerTimer.FThreadPriority;
repeat
SleepEx(OwnerTimer.FInterval, False);
Synchronize(DoTimer);
until Terminated;
end;
procedure
TTimerThread.DoTimer;
begin
OwnerTimer.Timer;
end;
constructor
TThreadedTimer.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FEnabled := True;
FInterval := 1000;
FThreadPriority := tpNormal;
FTimerThread := TTimerThread.Create(False);
FTimerThread.OwnerTimer := Self;
end;
destructor
TThreadedTimer.Destroy;
begin
FEnabled := False;
UpdateTimer;
FTimerThread.Free;
inherited Destroy;
end;
procedure
TThreadedTimer.UpdateTimer;
begin
FTimerThread.Suspend;
if (FInterval <> 0) and FEnabled
and Assigned(FOnTimer) then
FTimerThread.Resume;
end;
procedure
TThreadedTimer.SetEnabled(Value: Boolean);
begin
if Value <> FEnabled then
begin
FEnabled := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.SetInterval(Value: Word);
begin
if Value <> FInterval then
begin
FInterval := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.SetOnTimer(Value: TNotifyEvent);
begin
FOnTimer := Value;
UpdateTimer;
end;
procedure
TThreadedTimer.SetThreadPriority(Value: TThreadPriority);
begin
if Value <> FThreadPriority then
begin
FThreadPriority := Value;
UpdateTimer;
end;
end;
procedure
TThreadedTimer.Timer;
begin
if Assigned(FOnTimer) then
FOnTimer(Self);
end;
procedure Register;
begin
RegisterComponents('Samples', [TThreadedTimer]);
end;
end.